Game Art is...
"any art in which digital games played a significant role in the creation, production, and/or display of the artwork. The resulting artwork can exist as a game, painting,photograhpy, sound, animation, video, performance or gallery installation." from the book "Gamescenes Art in the Age of Videogames" ed. Matteo Bittanti, 2006.

News
Check out Gamescenes, a blog about art in the age of videogames. Read articles about news, events, exhibitions, books, Game Art, artists etc. Link: www.gamescenes.org



Read more in the
In our library you will find suggestions on books, exhibitions catalouge, articles, papers and films.
Link: A Game Art addict's library



Available books from Amazon
Welcome to Game Art resources.
A place where the best of two worlds meets, videogames and contemporary art. On these pages you will find artists using the technology, the aesthetic or the culture from videogames to make new exciting art. Feel free to explore more by using our library, database, map an other available resources.


W A N T E D
I am searching for exhibitions catalouges, publications and books about Game Art to include in the virtual library. Donations are gratefully accepted, or contact me if you have items for sale. Mail: info@janssonswebb.se







Search our database with Game Art



Group exhibitions with Game Art 1995-

Visa Game Art på en större karta


Play! The videogame vs art
Learn more about how videogames have inspired artists.



PRESS FIRE TO P L A Y!





The pioneers of Game Art: An interview series at Gamescenes

  • Interview: Orhan Kipcak (ArsDoom, ArsDoom II) (1995-2005)
  • Interview: Tobias Bernstrup and Palle Torsson, ”Museum Meltdown” (1996)
  • Interview: Antonio Riello & "Italiani Brava Gente" (1996)

  • Interview: Konrad Becker on “Synreal: The Unreal Modification” (1998)

  • Interview: Anne-Marie Schleiner's “Cracking the Maze” (1999) - A decade later

  • Interview: Martin Berghammer's RELOAD exhibition (Shift e.V Gallery in Berlin, 1999)

  • Interview: Tilman Baumgärtel curator for the exhibition "Computergames by Artist” (2003)
  • Interview: Sylvia Eckermann on “Hotel Synthifornia” (1998)
  • Interview: Margarete Jahrmann and the "Synreal exhibition" (1999)
  • Interview: Josephine Starrs' “Bio Tek Kitchen” (1999)
  • Interview: Robert Nideffer and “The Tomb Raider Patch” (1999)
  • Interview: Carlo Zanni's "Average Shoeveler" (2004)
  • Interview: Joan Leandre's "retroYou" (1999-2004) & "Velvet-Strike" (2002)
  • Interview: Julian Oliver's Selectparks.net and QTHOTH (1998-1999)
  • Interview: Joseph Delappe, pioneer of online game performance art



  • more to come...

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    Missing anything? Books, exhibitions, videos, links etc, please let us know.

    Contact
    Game Art resources is created by Mathias Jansson, a Swedish artcritic and Game Art researcher. Mail me: info@janssonswebb.se


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    Created by Mathias Jansson, www.janssonswebb.se